Designing creatures & characters, how to build an artist's portfolio for video games, film, animation, and more, Marc Taro Holmes
Type
Label
Designing creatures & characters, how to build an artist's portfolio for video games, film, animation, and more, Marc Taro Holmes
Language
eng
Illustrations
illustrations
Index
index present
Literary Form
non fiction
Main title
Designing creatures & characters
Oclc number
934886175
Responsibility statement
Marc Taro Holmes
Sub title
how to build an artist's portfolio for video games, film, animation, and more
Summary
"Ever wondered how you could become a character designer for video games, film or animation? Veteran art director and concept artist Marc Taro Holmes shares proven methods for honing the skills and building the portfolio necessary to become a pro gaming artist. This is the first and only work-at-your-own pace home study program that teaches the crucial insider knowledge needed to break into the entertainment-design industry and develop your own style--all you need are a pencil, paper and your imagination. The projects within this straightforward guide are constructed to help you apply your existing drawing and digital art skills to character design. Or, if you're still working on your skills, it will help you improve while at the same time turning your mind into an idea-generating machine"--Publisher's description
Table Of Contents
What is this book all about? -- Who is it for? -- What is a concept artist? -- How can I get the most out of this course? -- Ho do the projects work? -- About achievements -- Why is the book designed this way? -- A note on individual style -- The design process -- Final preparation : the project brief
resource.variantTitle
Designing creatures and characters
Creator
Subject
- Comic books, strips, etc + Technique
- Graphic arts + Technique
- Dessin de figures humaines + Technique
- digital art (visual works)
- Comic strip characters
- portfolios (groups of works)
- Art portfolios
- Characters and characteristics in art
- Video game characters
- Graphic artists
- Personnages de jeux vidéo
- Arts numériques
- Graphic novels + Technique
- Infographie
- computer animation
- Computer Graphics
- Personnages de bandes dessinées, dessins animés, etc
- Romans graphiques + Technique
- Figure drawing + Technique
- Computer drawing
- Computer animation
- Animated films
- Animation par ordinateur
- Animated films
- Fantasmes dans l'art
- Fantasy in art
- Computer graphics
- computer graphics
- Portfolios
- Nonfiction
- Cartoon characters
- Digital art
- Arts graphiques + Technique
- Computer art
- Dessin par ordinateur
- Hobbies and Games
- Dessin + Technique
- Drawing + Technique
- Art portfolios
Content
Author
Mapped to
Incoming Resources
- Has instance1
Outgoing Resources
- Creator1
- Genre6
- Subject39
- Comic books, strips, etc + Technique
- Graphic arts + Technique
- Dessin de figures humaines + Technique
- digital art (visual works)
- Comic strip characters
- portfolios (groups of works)
- Art portfolios
- Characters and characteristics in art
- Video game characters
- Graphic artists
- Personnages de jeux vidéo
- Arts numériques
- Graphic novels + Technique
- Infographie
- computer animation
- Computer Graphics
- Personnages de bandes dessinées, dessins animés, etc
- Romans graphiques + Technique
- Figure drawing + Technique
- Computer drawing
- Computer animation
- Animated films
- Animation par ordinateur
- Animated films
- Fantasmes dans l'art
- Fantasy in art
- Computer graphics
- computer graphics
- Portfolios
- Nonfiction
- Cartoon characters
- Digital art
- Arts graphiques + Technique
- Computer art
- Dessin par ordinateur
- Hobbies and Games
- Dessin + Technique
- Drawing + Technique
- Art portfolios
- Content2
- Author1
- Mapped to1