Portland Public Library

The advanced roblox coding book, an unofficial guide : learn how to script games, code objects and settings, and create your own world!, Heath Haskins (a.k.a. CodePrime8)

Label
The advanced roblox coding book, an unofficial guide : learn how to script games, code objects and settings, and create your own world!, Heath Haskins (a.k.a. CodePrime8)
Language
eng
Bibliography note
Includes index
Index
index present
resource.interestAgeLevel
Age 12-17
Literary Form
non fiction
Main title
The advanced roblox coding book
Nature of contents
bibliography
Oclc number
1085575972
Responsibility statement
Heath Haskins (a.k.a. CodePrime8)
Series statement
Unofficial roblox
Sub title
an unofficial guide : learn how to script games, code objects and settings, and create your own world!
Summary
"Clear and easy-to follow instructions for using coding and scripting tools to create new, more advanced Roblox games. Take your game design to the next level, with this complete guide to Roblox coding and scripting! Learn how to code using the programing language Lua to create new objects and games in the Roblox world: from teleporting objects (or PCs/NPCs!), to adding and applying power ups, to creating a leaderboard, and allowing players to save their games. This book walks you through the basics of the studio tool, provides tutorials for specific actions and creations, then explains how to use all of that knowledge to create your own unique game world! With detailed instructions, example screenshots, and simple explanations of what code to use and how to use it, this book is a must-have guide for any Roblox game designer--from beginners to expert coders!"--, Provided by publisher
Table Of Contents
Part 1: Noob -- Level 1: The very basic -- Level 2: Variables -- Level 3: Ifs, loops, and more -- Level 4: Functions -- Part 2: Lead by example -- Level 5: Power ups and downs -- Level 6: Beam me up -- Level 7: The data keeper -- Part 3: Expert mode -- Level 8: Game on -- Level 9: Let's make a game -- Level 10: Protecting your games
Target audience
juvenile
Content
Mapped to